


Picture this: You are a mom with 2 toddlers, who struggles to grow her homemade candle business while running a household all by herself.








Early iterations explore different progressive disclosure and gamifying approaches to help users manage and complete their tasks.

Case 1: Card deck design prioritizes only the most important task and prevents information overload.

Case 2: Interactive timeline grants users the autonomy to browse and choose the prompts they want to work on.

The isolated experience served the MVP to help us learn about user behavior, adaption rate, UX issues and more.

With the insights obtained from the MVP, we were able to seamlessly integrate the best parts of Copilot into the Hub.

In an early iteration, we displayed multiple prompts with just the titles. We learned that this wasn't enough information for users to understand each prompt, and there were too many choices for users to make a decision.

Therefore, we decided on a card deck interface that displays only one prompt at a time and shows only the essential information to help the user decide whether to proceed with the prompt or explore another one.